Train Tracks

Train Tracks Strategy: 7 Techniques for Harder Puzzles

Updated October 3, 2026 · 5 min read

Easy boards fall to zeros and full lines. Medium and Hard boards need a few more tools. These seven techniques are the ones that unblock a stuck 7×7 or 9×9.

1. The border rule

Pieces can't connect off the grid. Every square on an edge loses the option of pointing outward, which removes half of the possible pieces from the whole perimeter before you've placed anything. On a 9×9 board that's 32 squares with fewer choices.

2. Dead-end elimination

Every square of track connects to exactly two neighbours; the entrance and exit squares connect to one neighbour plus their tab. So if a square has only one open neighbour left (the rest crossed out, off the grid or already complete), it can't hold track. Cross it out and see what that does to the squares around it.

This is the single most useful technique once the board is half full: each ✕ you add creates new dead ends.

3. Clue arithmetic

The row clues add up to the same total as the column clues, and that total is the number of squares in the railway. Use it to check your reading of a clue, and to spot the line that has to be unusually full or empty.

Compare neighbouring clues too. A 5 next to a 1 in a 5×5 grid says that one column is crowded and its neighbour is nearly bare, which usually means the line runs up one and crosses the other once.

4. Forced corners

When a line has to turn and there's only one square to turn in, the piece is a corner and its direction is fixed. Look for rows and columns whose clue demands exactly the squares a turn would use.

5. Work the bottleneck

Find the row or column with the smallest clue that still has to be crossed. A 1 in a column means the railway touches that column exactly once, so the line must pass through it in a single square, either a straight crossing or the end of a run. That small number tells you precisely where the line can't go.

6. Cross out aggressively

Beginners place pieces; experienced solvers place ✕s. Crossing out squares you know are empty costs nothing, makes dead ends visible and turns the remaining possibilities into obvious ones. If you're stuck, add every ✕ you can justify before placing another piece.

7. Solve before you draw

On a Daily, your time counts. The fastest approach is to deduce the whole route first, then lay it in one pass with the draw tool, dragging along the route so each square takes its piece. Placing pieces as you go is slower and risks costing lives on a wrong guess.

Put it into practice